Merge pull request #584 from ericchiang/dev-increase-entropy
storage: increase the number of bytes randomly generated for IDs
This commit is contained in:
commit
c50b44cf8f
@ -30,7 +30,7 @@ var encoding = base32.NewEncoding("abcdefghijklmnopqrstuvwxyz234567")
|
|||||||
|
|
||||||
// NewID returns a random string which can be used as an ID for objects.
|
// NewID returns a random string which can be used as an ID for objects.
|
||||||
func NewID() string {
|
func NewID() string {
|
||||||
buff := make([]byte, 8) // 64 bit random ID.
|
buff := make([]byte, 16) // 128 bit random ID.
|
||||||
if _, err := io.ReadFull(rand.Reader, buff); err != nil {
|
if _, err := io.ReadFull(rand.Reader, buff); err != nil {
|
||||||
panic(err)
|
panic(err)
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user