Add options to not clear display and not set title

`nyancat -esnf 1` will (quite nicely) display a single frame and
then terminate, in a matter that is perfect for generate MOTDs.
`nyancat -esnf 10` (for example) will run through the animation
(though it may not work perfectly, depending on the size of your
terminal and various other things)
This commit is contained in:
Kevin Lange 2012-04-01 15:16:05 -05:00
parent 022fed78f0
commit ed320b7e75

View File

@ -111,6 +111,17 @@ int show_counter = 1;
*/
int frame_count = 0;
/*
* Clear the screen between frames (as opposed to reseting
* the cursor position)
*/
int clear_screen = 1;
/*
* Force-set the terminal title.
*/
int set_title = 1;
/*
* Environment to use for setjmp/longjmp
* when breaking out of options handler
@ -146,7 +157,11 @@ int max_col = 50;
* and exit the application.
*/
void finish() {
if (clear_screen) {
printf("\033[?25h\033[0m\033[H\033[2J");
} else {
printf("\033[0m\n");
}
exit(0);
}
@ -311,13 +326,19 @@ int main(int argc, char ** argv) {
/* Process arguments */
int index, c;
while ((c = getopt_long(argc, argv, "hitnf:r:R:c:C:W:H:", long_opts, &index)) != -1) {
while ((c = getopt_long(argc, argv, "eshitnf:r:R:c:C:W:H:", long_opts, &index)) != -1) {
if (!c) {
if (long_opts[index].flag == 0) {
c = long_opts[index].val;
}
}
switch (c) {
case 'e':
clear_screen = 0;
break;
case 's':
set_title = 0;
break;
case 'i': /* Show introduction */
show_intro = 1;
break;
@ -654,12 +675,18 @@ int main(int argc, char ** argv) {
}
/* Attempt to set terminal title */
if (set_title) {
printf("\033kNyanyanyanyanyanyanya...\033\134");
printf("\033]1;Nyanyanyanyanyanyanya...\007");
printf("\033]2;Nyanyanyanyanyanyanya...\007");
}
if (clear_screen) {
/* Clear the screen */
printf("\033[H\033[2J\033[?25l");
} else {
printf("\033[s");
}
if (show_intro) {
/* Display the MOTD */
@ -690,12 +717,18 @@ int main(int argc, char ** argv) {
fflush(stdout);
usleep(400000);
if (clear_screen) {
printf("\033[H"); /* Reset cursor */
} else {
printf("\033[u");
}
}
if (clear_screen) {
/* Clear the screen again */
printf("\033[H\033[2J\033[?25l");
}
}
/* Store the start time */
time_t start, current;
@ -707,6 +740,12 @@ int main(int argc, char ** argv) {
char last = 0; /* Last color index rendered */
size_t y, x; /* x/y coordinates of what we're drawing */
while (playing) {
/* Reset cursor */
if (clear_screen) {
printf("\033[H");
} else {
printf("\033[u");
}
/* Render the frame */
for (y = min_row; y < max_row; ++y) {
for (x = min_col; x < max_col; ++x) {
@ -765,8 +804,6 @@ int main(int argc, char ** argv) {
/* Loop animation */
i = 0;
}
/* Reset cursor */
printf("\033[H");
/* Wait */
usleep(90000);
}