Comments? In /my/ code? It's more likely than you think.
This commit is contained in:
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201
src/nyancat.c
201
src/nyancat.c
@ -4,6 +4,16 @@
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* Developed by: Kevin Lange
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* Developed by: Kevin Lange
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* http://github.com/klange/nyancat
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* http://github.com/klange/nyancat
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*
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*
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* This is a simple telnet server / standalone application which renders the
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* classic Nyan Cat (or "poptart cat") to your terminal.
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*
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* It makes use of various ANSI escape sequences to render color, or in the case
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* of a VT220, simply dumps text to the screen.
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*
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* For more information, please see:
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*
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* http://miku.acm.uiuc.edu
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* of this software and associated documentation files (the "Software"), to
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* deal with the Software without restriction, including without limitation the
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* deal with the Software without restriction, including without limitation the
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@ -37,54 +47,95 @@
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#include <signal.h>
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#include <signal.h>
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#include "telnet.h"
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#include "telnet.h"
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/* The animation frames are stored separately. */
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#include "animation.h"
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#include "animation.h"
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/* The color palette is not yet set */
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char * colors[256] = {NULL};
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char * colors[256] = {NULL};
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/*
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* For most modes, we ouput spaces, but for some
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* we will use block characters.
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*/
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char * output = " ";
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char * output = " ";
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/*
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* These values crop the animation, as we have a full 64x64 stored,
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* but we only want to display 80x24.
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*/
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#define MIN_ROW 20
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#define MIN_ROW 20
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#define MAX_ROW 44
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#define MAX_ROW 44
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#define MIN_COL 10
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#define MIN_COL 10
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#define MAX_COL 50
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#define MAX_COL 50
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/*
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* In the standalone mode, we want to handle an interrupt signal
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* (^C) so that we can restore the cursor.
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*/
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void SIGINT_handler(int sig){
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void SIGINT_handler(int sig){
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printf("\033[?25h");
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printf("\033[?25h");
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exit(0);
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exit(0);
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}
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}
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/*
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* These are the options we want to use as
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* a telnet server. These are set in set_options()
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*/
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unsigned char telnet_options[256] = { 0 };
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unsigned char telnet_options[256] = { 0 };
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unsigned char telnet_willack[256] = { 0 };
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unsigned char telnet_willack[256] = { 0 };
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/*
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* These are the values we have set or
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* agreed to during our handshake.
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* These are set in send_command(...)
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*/
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unsigned char telnet_do_set[256] = { 0 };
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unsigned char telnet_do_set[256] = { 0 };
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unsigned char telnet_will_set[256]= { 0 };
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unsigned char telnet_will_set[256]= { 0 };
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/*
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* Set the default options for the telnet server.
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*/
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void set_options() {
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void set_options() {
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/* We will not echo input */
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telnet_options[ECHO] = WONT;
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telnet_options[ECHO] = WONT;
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/* We will set graphics modes */
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telnet_options[SGA] = WILL;
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telnet_options[SGA] = WILL;
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/* We will not set new environments */
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telnet_options[NEW_ENVIRON] = WONT;
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telnet_options[NEW_ENVIRON] = WONT;
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/* The client should echo its own input */
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telnet_willack[ECHO] = DO;
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telnet_willack[ECHO] = DO;
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/* The client can set a graphics mode */
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telnet_willack[SGA] = DO;
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telnet_willack[SGA] = DO;
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/* The client should not change the window size */
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telnet_willack[NAWS] = DONT;
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telnet_willack[NAWS] = DONT;
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/* The client should tell us its terminal type (very important) */
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telnet_willack[TTYPE] = DO;
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telnet_willack[TTYPE] = DO;
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/* No linemode */
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telnet_willack[LINEMODE] = DONT;
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telnet_willack[LINEMODE] = DONT;
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/* And the client can set a new environment */
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telnet_willack[NEW_ENVIRON] = DO;
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telnet_willack[NEW_ENVIRON] = DO;
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}
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}
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void send_command(int cmd, int opt) {
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void send_command(int cmd, int opt) {
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/* Send a command to the telnet client */
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if (cmd == DO || cmd == DONT) {
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if (cmd == DO || cmd == DONT) {
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/* DO commands say what the client should do. */
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if (((cmd == DO) && (telnet_do_set[opt] != DO)) ||
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if (((cmd == DO) && (telnet_do_set[opt] != DO)) ||
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((cmd == DONT) && (telnet_do_set[opt] != DONT))) {
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((cmd == DONT) && (telnet_do_set[opt] != DONT))) {
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/* And we only send them if there is a disagreement */
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telnet_do_set[opt] = cmd;
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telnet_do_set[opt] = cmd;
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printf("%c%c%c", IAC, cmd, opt);
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printf("%c%c%c", IAC, cmd, opt);
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}
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}
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} else if (cmd == WILL || cmd == WONT) {
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} else if (cmd == WILL || cmd == WONT) {
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/* Similarly, WILL commands say what the server will do. */
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if (((cmd == WILL) && (telnet_will_set[opt] != WILL)) ||
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if (((cmd == WILL) && (telnet_will_set[opt] != WILL)) ||
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((cmd == WONT) && (telnet_will_set[opt] != WONT))) {
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((cmd == WONT) && (telnet_will_set[opt] != WONT))) {
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/* And we only send them during disagreements */
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telnet_will_set[opt] = cmd;
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telnet_will_set[opt] = cmd;
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printf("%c%c%c", IAC, cmd, opt);
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printf("%c%c%c", IAC, cmd, opt);
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}
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}
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} else {
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} else {
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/* Other commands are sent raw */
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printf("%c%c", IAC, cmd);
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printf("%c%c", IAC, cmd);
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}
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}
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}
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}
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@ -92,17 +143,23 @@ void send_command(int cmd, int opt) {
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int main(int argc, char ** argv) {
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int main(int argc, char ** argv) {
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/* I have a bad habit of being very C99, so this may not be everything */
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/* The default terminal is ANSI */
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char term[1024] = {'a','n','s','i'};
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int k, ttype;
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int k, ttype;
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uint32_t option = 0, done = 0, sb_mode = 0, do_echo = 0;
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uint32_t option = 0, done = 0, sb_mode = 0, do_echo = 0;
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char term[1024] = {'a','n','s','i'};
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/* Various pieces for the telnet communication */
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char sb[1024] = {0};
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char sb[1024] = {0};
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char sb_len = 0;
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char sb_len = 0;
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if (argc > 1) {
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if (argc > 1) {
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if (!strcmp(argv[1], "-t")) {
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if (!strcmp(argv[1], "-t")) {
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/* Yes, I know, lame way to get arguments, whatever, we only want one of them. */
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/* Set the default options */
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set_options();
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set_options();
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/* Let the client know what we're using */
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for (option = 0; option < 256; option++) {
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for (option = 0; option < 256; option++) {
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if (telnet_options[option]) {
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if (telnet_options[option]) {
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send_command(telnet_options[option], option);
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send_command(telnet_options[option], option);
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@ -116,13 +173,15 @@ int main(int argc, char ** argv) {
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}
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}
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}
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}
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/* Negotiate options */
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while (!feof(stdin) && !done) {
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while (!feof(stdin) && !done) {
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unsigned char i = getchar();
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unsigned char i = getchar();
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unsigned char opt = 0;
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unsigned char opt = 0;
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if (i == 255) {
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if (i == IAC) {
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i = getchar();
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i = getchar();
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switch (i) {
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switch (i) {
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case SE:
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case SE:
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/* End of extended option mode */
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sb_mode = 0;
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sb_mode = 0;
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if (sb[0] == TTYPE) {
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if (sb[0] == TTYPE) {
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strcpy(term, &sb[2]);
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strcpy(term, &sb[2]);
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@ -130,11 +189,13 @@ int main(int argc, char ** argv) {
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}
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}
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break;
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break;
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case NOP:
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case NOP:
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/* No Op */
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send_command(NOP, 0);
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send_command(NOP, 0);
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fflush(stdout);
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fflush(stdout);
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break;
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break;
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case WILL:
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case WILL:
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case WONT:
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case WONT:
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/* Will / Won't Negotiation */
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opt = getchar();
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opt = getchar();
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if (!telnet_willack[opt]) {
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if (!telnet_willack[opt]) {
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telnet_willack[opt] = WONT;
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telnet_willack[opt] = WONT;
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@ -142,70 +203,82 @@ int main(int argc, char ** argv) {
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send_command(telnet_willack[opt], opt);
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send_command(telnet_willack[opt], opt);
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fflush(stdout);
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fflush(stdout);
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if ((i == WILL) && (opt == TTYPE)) {
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if ((i == WILL) && (opt == TTYPE)) {
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/* WILL TTYPE? Great, let's do that now! */
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printf("%c%c%c%c%c%c", IAC, SB, TTYPE, SEND, IAC, SE);
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printf("%c%c%c%c%c%c", IAC, SB, TTYPE, SEND, IAC, SE);
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fflush(stdout);
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fflush(stdout);
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}
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}
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break;
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break;
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case DO:
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case DO:
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case DONT:
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case DONT:
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/* Do / Don't Negotation */
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opt = getchar();
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opt = getchar();
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if (!telnet_options[opt]) {
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if (!telnet_options[opt]) {
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telnet_options[opt] = DONT;
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telnet_options[opt] = DONT;
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}
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}
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send_command(telnet_options[opt], opt);
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send_command(telnet_options[opt], opt);
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if (opt == ECHO) {
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if (opt == ECHO) {
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/* We don't really need this, as we don't accept input, but,
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* in case we do in the future, set our echo mode */
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do_echo = (i == DO);
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do_echo = (i == DO);
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}
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}
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fflush(stdout);
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fflush(stdout);
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break;
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break;
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case SB:
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case SB:
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/* Begin Extended Option Mode */
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sb_mode = 1;
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sb_mode = 1;
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sb_len = 0;
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sb_len = 0;
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memset(sb, 0, 1024);
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memset(sb, 0, 1024);
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break;
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break;
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case IAC:
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case IAC:
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/* Connection Closed */
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/* Connection Closed During Negotiation */
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done = 1;
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done = 1;
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break;
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break;
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default:
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default:
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break;
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break;
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}
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}
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} else if (sb_mode) {
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} else if (sb_mode) {
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sb[sb_len] = i;
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/* Extended Option Mode -> Accept character */
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sb_len++;
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if (sb_len < 1023) {
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sb[sb_len] = i;
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sb_len++;
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}
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}
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}
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}
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}
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}
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}
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} else {
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} else {
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/* Otherwise, we were run standalone, find the terminal type from the environement */
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char * nterm = getenv("TERM");
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char * nterm = getenv("TERM");
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strcpy(term, nterm);
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strcpy(term, nterm);
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}
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}
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ready:
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ready:
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/* Convert the entire terminal string to lower case */
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for (k = 0; k < strlen(term); ++k) {
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for (k = 0; k < strlen(term); ++k) {
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term[k] = tolower(term[k]);
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term[k] = tolower(term[k]);
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}
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}
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/* Do our terminal detection */
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if (strstr(term, "xterm")) {
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if (strstr(term, "xterm")) {
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ttype = 1;
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ttype = 1; /* 256-color, spaces */
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} else if (strstr(term, "linux")) {
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} else if (strstr(term, "linux")) {
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ttype = 3;
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ttype = 3; /* Spaces and blink attribute */
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} else if (strstr(term, "vtnt")) {
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} else if (strstr(term, "vtnt")) {
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ttype = 5;
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ttype = 5; /* Extended ASCII fallback == Windows */
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} else if (strstr(term, "cygwin")) {
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} else if (strstr(term, "cygwin")) {
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ttype = 5;
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ttype = 5; /* Extended ASCII fallback == Windows */
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} else if (strstr(term, "vt220")) {
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} else if (strstr(term, "vt220")) {
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ttype = 6;
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ttype = 6; /* No color support */
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} else if (strstr(term, "fallback")) {
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} else if (strstr(term, "fallback")) {
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ttype = 4;
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ttype = 4; /* Unicode fallback */
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} else if (strstr(term, "rxvt")) {
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} else if (strstr(term, "rxvt")) {
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ttype = 3;
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ttype = 3; /* Accepts LINUX mode */
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} else {
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} else {
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ttype = 2;
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ttype = 2; /* Verything else */
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}
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}
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int always_escape = 0;
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int always_escape = 0; /* Used for text mode */
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/* Accept ^C -> restore cursor */
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signal(SIGINT, SIGINT_handler);
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signal(SIGINT, SIGINT_handler);
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switch (ttype) {
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switch (ttype) {
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case 1:
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case 1:
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@ -257,63 +330,65 @@ ready:
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colors['%'] = "\033[5;45m"; /* Pink cheeks */
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colors['%'] = "\033[5;45m"; /* Pink cheeks */
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break;
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break;
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case 4:
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case 4:
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colors[','] = "\033[0;34;44m"; /* Blue background */
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colors[','] = "\033[0;34;44m"; /* Blue background */
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colors['.'] = "\033[1;37;47m"; /* White stars */
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colors['.'] = "\033[1;37;47m"; /* White stars */
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colors['\''] = "\033[0;30;40m"; /* Black border */
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colors['\''] = "\033[0;30;40m"; /* Black border */
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colors['@'] = "\033[1;37;47m"; /* Tan poptart */
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colors['@'] = "\033[1;37;47m"; /* Tan poptart */
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colors['$'] = "\033[1;35;45m"; /* Pink poptart */
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colors['$'] = "\033[1;35;45m"; /* Pink poptart */
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colors['-'] = "\033[1;31;41m"; /* Red poptart */
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colors['-'] = "\033[1;31;41m"; /* Red poptart */
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colors['>'] = "\033[1;31;41m"; /* Red rainbow */
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colors['>'] = "\033[1;31;41m"; /* Red rainbow */
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colors['&'] = "\033[0;33;43m"; /* Orange rainbow */
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colors['&'] = "\033[0;33;43m"; /* Orange rainbow */
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colors['+'] = "\033[1;33;43m"; /* Yellow Rainbow */
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colors['+'] = "\033[1;33;43m"; /* Yellow Rainbow */
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colors['#'] = "\033[1;32;42m"; /* Green rainbow */
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colors['#'] = "\033[1;32;42m"; /* Green rainbow */
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colors['='] = "\033[1;34;44m"; /* Light blue rainbow */
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colors['='] = "\033[1;34;44m"; /* Light blue rainbow */
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colors[';'] = "\033[0;34;44m"; /* Dark blue rainbow */
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colors[';'] = "\033[0;34;44m"; /* Dark blue rainbow */
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colors['*'] = "\033[1;30;40m"; /* Gray cat face */
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colors['*'] = "\033[1;30;40m"; /* Gray cat face */
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colors['%'] = "\033[1;35;45m"; /* Pink cheeks */
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colors['%'] = "\033[1;35;45m"; /* Pink cheeks */
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output = "██";
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output = "██";
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break;
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break;
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case 5:
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case 5:
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colors[','] = "\033[0;34;44m"; /* Blue background */
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colors[','] = "\033[0;34;44m"; /* Blue background */
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colors['.'] = "\033[1;37;47m"; /* White stars */
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colors['.'] = "\033[1;37;47m"; /* White stars */
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colors['\''] = "\033[0;30;40m"; /* Black border */
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colors['\''] = "\033[0;30;40m"; /* Black border */
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colors['@'] = "\033[1;37;47m"; /* Tan poptart */
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colors['@'] = "\033[1;37;47m"; /* Tan poptart */
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colors['$'] = "\033[1;35;45m"; /* Pink poptart */
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colors['$'] = "\033[1;35;45m"; /* Pink poptart */
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colors['-'] = "\033[1;31;41m"; /* Red poptart */
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colors['-'] = "\033[1;31;41m"; /* Red poptart */
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colors['>'] = "\033[1;31;41m"; /* Red rainbow */
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colors['>'] = "\033[1;31;41m"; /* Red rainbow */
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colors['&'] = "\033[0;33;43m"; /* Orange rainbow */
|
colors['&'] = "\033[0;33;43m"; /* Orange rainbow */
|
||||||
colors['+'] = "\033[1;33;43m"; /* Yellow Rainbow */
|
colors['+'] = "\033[1;33;43m"; /* Yellow Rainbow */
|
||||||
colors['#'] = "\033[1;32;42m"; /* Green rainbow */
|
colors['#'] = "\033[1;32;42m"; /* Green rainbow */
|
||||||
colors['='] = "\033[1;34;44m"; /* Light blue rainbow */
|
colors['='] = "\033[1;34;44m"; /* Light blue rainbow */
|
||||||
colors[';'] = "\033[0;34;44m"; /* Dark blue rainbow */
|
colors[';'] = "\033[0;34;44m"; /* Dark blue rainbow */
|
||||||
colors['*'] = "\033[1;30;40m"; /* Gray cat face */
|
colors['*'] = "\033[1;30;40m"; /* Gray cat face */
|
||||||
colors['%'] = "\033[1;35;45m"; /* Pink cheeks */
|
colors['%'] = "\033[1;35;45m"; /* Pink cheeks */
|
||||||
output = "\333\333";
|
output = "\333\333";
|
||||||
break;
|
break;
|
||||||
case 6:
|
case 6:
|
||||||
colors[','] = "::"; /* Blue background */
|
colors[','] = "::"; /* Blue background */
|
||||||
colors['.'] = "@@"; /* White stars */
|
colors['.'] = "@@"; /* White stars */
|
||||||
colors['\''] = " "; /* Black border */
|
colors['\''] = " "; /* Black border */
|
||||||
colors['@'] = "##"; /* Tan poptart */
|
colors['@'] = "##"; /* Tan poptart */
|
||||||
colors['$'] = "??"; /* Pink poptart */
|
colors['$'] = "??"; /* Pink poptart */
|
||||||
colors['-'] = "<>"; /* Red poptart */
|
colors['-'] = "<>"; /* Red poptart */
|
||||||
colors['>'] = "##"; /* Red rainbow */
|
colors['>'] = "##"; /* Red rainbow */
|
||||||
colors['&'] = "=="; /* Orange rainbow */
|
colors['&'] = "=="; /* Orange rainbow */
|
||||||
colors['+'] = "--"; /* Yellow Rainbow */
|
colors['+'] = "--"; /* Yellow Rainbow */
|
||||||
colors['#'] = "++"; /* Green rainbow */
|
colors['#'] = "++"; /* Green rainbow */
|
||||||
colors['='] = "~~"; /* Light blue rainbow */
|
colors['='] = "~~"; /* Light blue rainbow */
|
||||||
colors[';'] = "$$"; /* Dark blue rainbow */
|
colors[';'] = "$$"; /* Dark blue rainbow */
|
||||||
colors['*'] = ";;"; /* Gray cat face */
|
colors['*'] = ";;"; /* Gray cat face */
|
||||||
colors['%'] = "()"; /* Pink cheeks */
|
colors['%'] = "()"; /* Pink cheeks */
|
||||||
always_escape = 1;
|
always_escape = 1;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Clear the screen */
|
||||||
printf("\033[H\033[2J\033[?25l");
|
printf("\033[H\033[2J\033[?25l");
|
||||||
|
|
||||||
|
|
||||||
|
/* Display the MOTD */
|
||||||
int countdown_clock = 5;
|
int countdown_clock = 5;
|
||||||
for (k = 0; k < countdown_clock; ++k) {
|
for (k = 0; k < countdown_clock; ++k) {
|
||||||
printf("\n\n\n");
|
printf("\n\n\n");
|
||||||
@ -333,9 +408,10 @@ ready:
|
|||||||
|
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
usleep(400000);
|
usleep(400000);
|
||||||
printf("\033[H");
|
printf("\033[H"); /* Reset cursor */
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Clear the screen again */
|
||||||
printf("\033[H\033[2J\033[?25l");
|
printf("\033[H\033[2J\033[?25l");
|
||||||
|
|
||||||
int playing = 1;
|
int playing = 1;
|
||||||
@ -343,27 +419,36 @@ ready:
|
|||||||
char last = 0;
|
char last = 0;
|
||||||
size_t y, x;
|
size_t y, x;
|
||||||
while (playing) {
|
while (playing) {
|
||||||
|
/* Render the frame */
|
||||||
for (y = MIN_ROW; y < MAX_ROW; ++y) {
|
for (y = MIN_ROW; y < MAX_ROW; ++y) {
|
||||||
for (x = MIN_COL; x < MAX_COL; ++x) {
|
for (x = MIN_COL; x < MAX_COL; ++x) {
|
||||||
if (always_escape) {
|
if (always_escape) {
|
||||||
|
/* Text mode (or "Always Send Color Escapse") */
|
||||||
printf("%s", colors[frames[i][y][x]]);
|
printf("%s", colors[frames[i][y][x]]);
|
||||||
} else {
|
} else {
|
||||||
if (frames[i][y][x] != last && colors[frames[i][y][x]]) {
|
if (frames[i][y][x] != last && colors[frames[i][y][x]]) {
|
||||||
|
/* Normal Mode, send escape (because the color changed) */
|
||||||
last = frames[i][y][x];
|
last = frames[i][y][x];
|
||||||
printf("%s%s", colors[frames[i][y][x]], output);
|
printf("%s%s", colors[frames[i][y][x]], output);
|
||||||
} else {
|
} else {
|
||||||
|
/* Same color, just send the output characters */
|
||||||
printf("%s", output);
|
printf("%s", output);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
/* End of row, send newline */
|
||||||
if (y != MAX_ROW - 1)
|
if (y != MAX_ROW - 1)
|
||||||
printf("\n");
|
printf("\n");
|
||||||
}
|
}
|
||||||
|
/* Update frame crount */
|
||||||
++i;
|
++i;
|
||||||
if (!frames[i]) {
|
if (!frames[i]) {
|
||||||
|
/* Loop animation */
|
||||||
i = 0;
|
i = 0;
|
||||||
}
|
}
|
||||||
|
/* Reset cursor */
|
||||||
printf("\033[H");
|
printf("\033[H");
|
||||||
|
/* Wait */
|
||||||
usleep(90000);
|
usleep(90000);
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
|
Loading…
Reference in New Issue
Block a user