logmower-shipper/vendor/github.com/urfave/cli/v2/flag_float64_slice.go
rasmus e45bf4739b go mod vendor
+ move k8s.io/apimachinery fork from go.work to go.mod
(and include it in vendor)
2022-11-07 00:26:05 +02:00

207 lines
5.1 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package cli
import (
"encoding/json"
"flag"
"fmt"
"strconv"
"strings"
)
// Float64Slice wraps []float64 to satisfy flag.Value
type Float64Slice struct {
slice []float64
hasBeenSet bool
}
// NewFloat64Slice makes a *Float64Slice with default values
func NewFloat64Slice(defaults ...float64) *Float64Slice {
return &Float64Slice{slice: append([]float64{}, defaults...)}
}
// clone allocate a copy of self object
func (f *Float64Slice) clone() *Float64Slice {
n := &Float64Slice{
slice: make([]float64, len(f.slice)),
hasBeenSet: f.hasBeenSet,
}
copy(n.slice, f.slice)
return n
}
// Set parses the value into a float64 and appends it to the list of values
func (f *Float64Slice) Set(value string) error {
if !f.hasBeenSet {
f.slice = []float64{}
f.hasBeenSet = true
}
if strings.HasPrefix(value, slPfx) {
// Deserializing assumes overwrite
_ = json.Unmarshal([]byte(strings.Replace(value, slPfx, "", 1)), &f.slice)
f.hasBeenSet = true
return nil
}
for _, s := range flagSplitMultiValues(value) {
tmp, err := strconv.ParseFloat(strings.TrimSpace(s), 64)
if err != nil {
return err
}
f.slice = append(f.slice, tmp)
}
return nil
}
// String returns a readable representation of this value (for usage defaults)
func (f *Float64Slice) String() string {
v := f.slice
if v == nil {
// treat nil the same as zero length non-nil
v = make([]float64, 0)
}
return fmt.Sprintf("%#v", v)
}
// Serialize allows Float64Slice to fulfill Serializer
func (f *Float64Slice) Serialize() string {
jsonBytes, _ := json.Marshal(f.slice)
return fmt.Sprintf("%s%s", slPfx, string(jsonBytes))
}
// Value returns the slice of float64s set by this flag
func (f *Float64Slice) Value() []float64 {
return f.slice
}
// Get returns the slice of float64s set by this flag
func (f *Float64Slice) Get() interface{} {
return *f
}
// String returns a readable representation of this value
// (for usage defaults)
func (f *Float64SliceFlag) String() string {
return FlagStringer(f)
}
// TakesValue returns true if the flag takes a value, otherwise false
func (f *Float64SliceFlag) TakesValue() bool {
return true
}
// GetUsage returns the usage string for the flag
func (f *Float64SliceFlag) GetUsage() string {
return f.Usage
}
// GetCategory returns the category for the flag
func (f *Float64SliceFlag) GetCategory() string {
return f.Category
}
// GetValue returns the flags value as string representation and an empty
// string if the flag takes no value at all.
func (f *Float64SliceFlag) GetValue() string {
var defaultVals []string
if f.Value != nil && len(f.Value.Value()) > 0 {
for _, i := range f.Value.Value() {
defaultVals = append(defaultVals, strings.TrimRight(strings.TrimRight(fmt.Sprintf("%f", i), "0"), "."))
}
}
return strings.Join(defaultVals, ", ")
}
// GetDefaultText returns the default text for this flag
func (f *Float64SliceFlag) GetDefaultText() string {
if f.DefaultText != "" {
return f.DefaultText
}
return f.GetValue()
}
// GetEnvVars returns the env vars for this flag
func (f *Float64SliceFlag) GetEnvVars() []string {
return f.EnvVars
}
// IsSliceFlag implements DocGenerationSliceFlag.
func (f *Float64SliceFlag) IsSliceFlag() bool {
return true
}
// Apply populates the flag given the flag set and environment
func (f *Float64SliceFlag) Apply(set *flag.FlagSet) error {
// apply any default
if f.Destination != nil && f.Value != nil {
f.Destination.slice = make([]float64, len(f.Value.slice))
copy(f.Destination.slice, f.Value.slice)
}
// resolve setValue (what we will assign to the set)
var setValue *Float64Slice
switch {
case f.Destination != nil:
setValue = f.Destination
case f.Value != nil:
setValue = f.Value.clone()
default:
setValue = new(Float64Slice)
}
if val, source, found := flagFromEnvOrFile(f.EnvVars, f.FilePath); found {
if val != "" {
for _, s := range flagSplitMultiValues(val) {
if err := setValue.Set(strings.TrimSpace(s)); err != nil {
return fmt.Errorf("could not parse %q as float64 slice value from %s for flag %s: %s", val, source, f.Name, err)
}
}
// Set this to false so that we reset the slice if we then set values from
// flags that have already been set by the environment.
setValue.hasBeenSet = false
f.HasBeenSet = true
}
}
for _, name := range f.Names() {
set.Var(setValue, name, f.Usage)
}
return nil
}
// Get returns the flags value in the given Context.
func (f *Float64SliceFlag) Get(ctx *Context) []float64 {
return ctx.Float64Slice(f.Name)
}
// RunAction executes flag action if set
func (f *Float64SliceFlag) RunAction(c *Context) error {
if f.Action != nil {
return f.Action(c, c.Float64Slice(f.Name))
}
return nil
}
// Float64Slice looks up the value of a local Float64SliceFlag, returns
// nil if not found
func (cCtx *Context) Float64Slice(name string) []float64 {
if fs := cCtx.lookupFlagSet(name); fs != nil {
return lookupFloat64Slice(name, fs)
}
return nil
}
func lookupFloat64Slice(name string, set *flag.FlagSet) []float64 {
f := set.Lookup(name)
if f != nil {
if slice, ok := unwrapFlagValue(f.Value).(*Float64Slice); ok {
return slice.Value()
}
}
return nil
}