110 lines
2.9 KiB
Protocol Buffer
110 lines
2.9 KiB
Protocol Buffer
syntax = "proto3";
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package api;
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// Client represents an OAuth2 client.
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message Client {
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string id = 1;
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string secret = 2;
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repeated string redirect_uris = 3;
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repeated string trusted_peers = 4;
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bool public = 5;
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string name = 6;
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string logo_url = 7;
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}
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// CreateClientReq is a request to make a client.
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message CreateClientReq {
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Client client = 1;
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}
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// CreateClientResp returns the response from creating a client.
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message CreateClientResp {
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bool already_exists = 1;
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Client client = 2;
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}
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// DeleteClientReq is a request to delete a client.
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message DeleteClientReq {
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// The ID of the client.
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string id = 1;
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}
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// DeleteClientResp determines if the.
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message DeleteClientResp {
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bool not_found = 1;
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}
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// TODO(ericchiang): expand this.
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// Password is an email for password mapping managed by the storage.
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message Password {
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string email = 1;
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// Currently we do not accept plain text passwords. Could be an option in the future.
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bytes hash = 2;
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string username = 3;
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string user_id = 4;
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}
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// CreatePasswordReq is a request to make a password.
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message CreatePasswordReq {
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Password password = 1;
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}
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// CreatePasswordResp returns the response from creating a password.
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message CreatePasswordResp {
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bool already_exists = 1;
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}
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// UpdatePasswordReq is a request to modify an existing password.
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message UpdatePasswordReq {
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// The email used to lookup the password. This field cannot be modified
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string email = 1;
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bytes new_hash = 2;
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string new_username = 3;
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}
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// UpdatePasswordResp returns the response from modifying an existing password.
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message UpdatePasswordResp {
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bool not_found = 1;
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}
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// DeletePasswordReq is a request to delete a password.
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message DeletePasswordReq {
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string email = 1;
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}
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// DeletePasswordResp returns the response from deleting a password.
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message DeletePasswordResp {
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bool not_found = 1;
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}
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// VersionReq is a request to fetch version info.
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message VersionReq {}
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// VersionResp holds the version info of components.
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message VersionResp {
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// Semantic version of the server.
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string server = 1;
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// Numeric version of the API. It increases everytime a new call is added to the API.
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// Clients should use this info to determine if the server supports specific features.
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int32 api = 2;
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}
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// Dex represents the dex gRPC service.
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service Dex {
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// CreateClient creates a client.
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rpc CreateClient(CreateClientReq) returns (CreateClientResp) {};
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// DeleteClient deletes the provided client.
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rpc DeleteClient(DeleteClientReq) returns (DeleteClientResp) {};
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// CreatePassword creates a password.
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rpc CreatePassword(CreatePasswordReq) returns (CreatePasswordResp) {};
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// UpdatePassword modifies existing password.
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rpc UpdatePassword(UpdatePasswordReq) returns (UpdatePasswordResp) {};
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// DeletePassword deletes the password.
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rpc DeletePassword(DeletePasswordReq) returns (DeletePasswordResp) {};
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// GetVersion returns version information of the server.
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rpc GetVersion(VersionReq) returns (VersionResp) {};
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}
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