// Code generated by ent, DO NOT EDIT. package db import ( "context" "errors" "fmt" "log" "github.com/dexidp/dex/storage/ent/db/migrate" "github.com/dexidp/dex/storage/ent/db/authcode" "github.com/dexidp/dex/storage/ent/db/authrequest" "github.com/dexidp/dex/storage/ent/db/connector" "github.com/dexidp/dex/storage/ent/db/devicerequest" "github.com/dexidp/dex/storage/ent/db/devicetoken" "github.com/dexidp/dex/storage/ent/db/keys" "github.com/dexidp/dex/storage/ent/db/oauth2client" "github.com/dexidp/dex/storage/ent/db/offlinesession" "github.com/dexidp/dex/storage/ent/db/password" "github.com/dexidp/dex/storage/ent/db/refreshtoken" "entgo.io/ent/dialect" "entgo.io/ent/dialect/sql" ) // Client is the client that holds all ent builders. type Client struct { config // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // AuthCode is the client for interacting with the AuthCode builders. AuthCode *AuthCodeClient // AuthRequest is the client for interacting with the AuthRequest builders. AuthRequest *AuthRequestClient // Connector is the client for interacting with the Connector builders. Connector *ConnectorClient // DeviceRequest is the client for interacting with the DeviceRequest builders. DeviceRequest *DeviceRequestClient // DeviceToken is the client for interacting with the DeviceToken builders. DeviceToken *DeviceTokenClient // Keys is the client for interacting with the Keys builders. Keys *KeysClient // OAuth2Client is the client for interacting with the OAuth2Client builders. OAuth2Client *OAuth2ClientClient // OfflineSession is the client for interacting with the OfflineSession builders. OfflineSession *OfflineSessionClient // Password is the client for interacting with the Password builders. Password *PasswordClient // RefreshToken is the client for interacting with the RefreshToken builders. RefreshToken *RefreshTokenClient } // NewClient creates a new client configured with the given options. func NewClient(opts ...Option) *Client { cfg := config{log: log.Println, hooks: &hooks{}} cfg.options(opts...) client := &Client{config: cfg} client.init() return client } func (c *Client) init() { c.Schema = migrate.NewSchema(c.driver) c.AuthCode = NewAuthCodeClient(c.config) c.AuthRequest = NewAuthRequestClient(c.config) c.Connector = NewConnectorClient(c.config) c.DeviceRequest = NewDeviceRequestClient(c.config) c.DeviceToken = NewDeviceTokenClient(c.config) c.Keys = NewKeysClient(c.config) c.OAuth2Client = NewOAuth2ClientClient(c.config) c.OfflineSession = NewOfflineSessionClient(c.config) c.Password = NewPasswordClient(c.config) c.RefreshToken = NewRefreshTokenClient(c.config) } // Open opens a database/sql.DB specified by the driver name and // the data source name, and returns a new client attached to it. // Optional parameters can be added for configuring the client. func Open(driverName, dataSourceName string, options ...Option) (*Client, error) { switch driverName { case dialect.MySQL, dialect.Postgres, dialect.SQLite: drv, err := sql.Open(driverName, dataSourceName) if err != nil { return nil, err } return NewClient(append(options, Driver(drv))...), nil default: return nil, fmt.Errorf("unsupported driver: %q", driverName) } } // Tx returns a new transactional client. The provided context // is used until the transaction is committed or rolled back. func (c *Client) Tx(ctx context.Context) (*Tx, error) { if _, ok := c.driver.(*txDriver); ok { return nil, errors.New("db: cannot start a transaction within a transaction") } tx, err := newTx(ctx, c.driver) if err != nil { return nil, fmt.Errorf("db: starting a transaction: %w", err) } cfg := c.config cfg.driver = tx return &Tx{ ctx: ctx, config: cfg, AuthCode: NewAuthCodeClient(cfg), AuthRequest: NewAuthRequestClient(cfg), Connector: NewConnectorClient(cfg), DeviceRequest: NewDeviceRequestClient(cfg), DeviceToken: NewDeviceTokenClient(cfg), Keys: NewKeysClient(cfg), OAuth2Client: NewOAuth2ClientClient(cfg), OfflineSession: NewOfflineSessionClient(cfg), Password: NewPasswordClient(cfg), RefreshToken: NewRefreshTokenClient(cfg), }, nil } // BeginTx returns a transactional client with specified options. func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error) { if _, ok := c.driver.(*txDriver); ok { return nil, errors.New("ent: cannot start a transaction within a transaction") } tx, err := c.driver.(interface { BeginTx(context.Context, *sql.TxOptions) (dialect.Tx, error) }).BeginTx(ctx, opts) if err != nil { return nil, fmt.Errorf("ent: starting a transaction: %w", err) } cfg := c.config cfg.driver = &txDriver{tx: tx, drv: c.driver} return &Tx{ ctx: ctx, config: cfg, AuthCode: NewAuthCodeClient(cfg), AuthRequest: NewAuthRequestClient(cfg), Connector: NewConnectorClient(cfg), DeviceRequest: NewDeviceRequestClient(cfg), DeviceToken: NewDeviceTokenClient(cfg), Keys: NewKeysClient(cfg), OAuth2Client: NewOAuth2ClientClient(cfg), OfflineSession: NewOfflineSessionClient(cfg), Password: NewPasswordClient(cfg), RefreshToken: NewRefreshTokenClient(cfg), }, nil } // Debug returns a new debug-client. It's used to get verbose logging on specific operations. // // client.Debug(). // AuthCode. // Query(). // Count(ctx) // func (c *Client) Debug() *Client { if c.debug { return c } cfg := c.config cfg.driver = dialect.Debug(c.driver, c.log) client := &Client{config: cfg} client.init() return client } // Close closes the database connection and prevents new queries from starting. func (c *Client) Close() error { return c.driver.Close() } // Use adds the mutation hooks to all the entity clients. // In order to add hooks to a specific client, call: `client.Node.Use(...)`. func (c *Client) Use(hooks ...Hook) { c.AuthCode.Use(hooks...) c.AuthRequest.Use(hooks...) c.Connector.Use(hooks...) c.DeviceRequest.Use(hooks...) c.DeviceToken.Use(hooks...) c.Keys.Use(hooks...) c.OAuth2Client.Use(hooks...) c.OfflineSession.Use(hooks...) c.Password.Use(hooks...) c.RefreshToken.Use(hooks...) } // AuthCodeClient is a client for the AuthCode schema. type AuthCodeClient struct { config } // NewAuthCodeClient returns a client for the AuthCode from the given config. func NewAuthCodeClient(c config) *AuthCodeClient { return &AuthCodeClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `authcode.Hooks(f(g(h())))`. func (c *AuthCodeClient) Use(hooks ...Hook) { c.hooks.AuthCode = append(c.hooks.AuthCode, hooks...) } // Create returns a builder for creating a AuthCode entity. func (c *AuthCodeClient) Create() *AuthCodeCreate { mutation := newAuthCodeMutation(c.config, OpCreate) return &AuthCodeCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of AuthCode entities. func (c *AuthCodeClient) CreateBulk(builders ...*AuthCodeCreate) *AuthCodeCreateBulk { return &AuthCodeCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for AuthCode. func (c *AuthCodeClient) Update() *AuthCodeUpdate { mutation := newAuthCodeMutation(c.config, OpUpdate) return &AuthCodeUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *AuthCodeClient) UpdateOne(ac *AuthCode) *AuthCodeUpdateOne { mutation := newAuthCodeMutation(c.config, OpUpdateOne, withAuthCode(ac)) return &AuthCodeUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *AuthCodeClient) UpdateOneID(id string) *AuthCodeUpdateOne { mutation := newAuthCodeMutation(c.config, OpUpdateOne, withAuthCodeID(id)) return &AuthCodeUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for AuthCode. func (c *AuthCodeClient) Delete() *AuthCodeDelete { mutation := newAuthCodeMutation(c.config, OpDelete) return &AuthCodeDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *AuthCodeClient) DeleteOne(ac *AuthCode) *AuthCodeDeleteOne { return c.DeleteOneID(ac.ID) } // DeleteOne returns a builder for deleting the given entity by its id. func (c *AuthCodeClient) DeleteOneID(id string) *AuthCodeDeleteOne { builder := c.Delete().Where(authcode.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &AuthCodeDeleteOne{builder} } // Query returns a query builder for AuthCode. func (c *AuthCodeClient) Query() *AuthCodeQuery { return &AuthCodeQuery{ config: c.config, } } // Get returns a AuthCode entity by its id. func (c *AuthCodeClient) Get(ctx context.Context, id string) (*AuthCode, error) { return c.Query().Where(authcode.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *AuthCodeClient) GetX(ctx context.Context, id string) *AuthCode { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *AuthCodeClient) Hooks() []Hook { return c.hooks.AuthCode } // AuthRequestClient is a client for the AuthRequest schema. type AuthRequestClient struct { config } // NewAuthRequestClient returns a client for the AuthRequest from the given config. func NewAuthRequestClient(c config) *AuthRequestClient { return &AuthRequestClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `authrequest.Hooks(f(g(h())))`. func (c *AuthRequestClient) Use(hooks ...Hook) { c.hooks.AuthRequest = append(c.hooks.AuthRequest, hooks...) } // Create returns a builder for creating a AuthRequest entity. func (c *AuthRequestClient) Create() *AuthRequestCreate { mutation := newAuthRequestMutation(c.config, OpCreate) return &AuthRequestCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of AuthRequest entities. func (c *AuthRequestClient) CreateBulk(builders ...*AuthRequestCreate) *AuthRequestCreateBulk { return &AuthRequestCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for AuthRequest. func (c *AuthRequestClient) Update() *AuthRequestUpdate { mutation := newAuthRequestMutation(c.config, OpUpdate) return &AuthRequestUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *AuthRequestClient) UpdateOne(ar *AuthRequest) *AuthRequestUpdateOne { mutation := newAuthRequestMutation(c.config, OpUpdateOne, withAuthRequest(ar)) return &AuthRequestUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *AuthRequestClient) UpdateOneID(id string) *AuthRequestUpdateOne { mutation := newAuthRequestMutation(c.config, OpUpdateOne, withAuthRequestID(id)) return &AuthRequestUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for AuthRequest. func (c *AuthRequestClient) Delete() *AuthRequestDelete { mutation := newAuthRequestMutation(c.config, OpDelete) return &AuthRequestDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *AuthRequestClient) DeleteOne(ar *AuthRequest) *AuthRequestDeleteOne { return c.DeleteOneID(ar.ID) } // DeleteOne returns a builder for deleting the given entity by its id. func (c *AuthRequestClient) DeleteOneID(id string) *AuthRequestDeleteOne { builder := c.Delete().Where(authrequest.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &AuthRequestDeleteOne{builder} } // Query returns a query builder for AuthRequest. func (c *AuthRequestClient) Query() *AuthRequestQuery { return &AuthRequestQuery{ config: c.config, } } // Get returns a AuthRequest entity by its id. func (c *AuthRequestClient) Get(ctx context.Context, id string) (*AuthRequest, error) { return c.Query().Where(authrequest.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *AuthRequestClient) GetX(ctx context.Context, id string) *AuthRequest { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *AuthRequestClient) Hooks() []Hook { return c.hooks.AuthRequest } // ConnectorClient is a client for the Connector schema. type ConnectorClient struct { config } // NewConnectorClient returns a client for the Connector from the given config. func NewConnectorClient(c config) *ConnectorClient { return &ConnectorClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `connector.Hooks(f(g(h())))`. func (c *ConnectorClient) Use(hooks ...Hook) { c.hooks.Connector = append(c.hooks.Connector, hooks...) } // Create returns a builder for creating a Connector entity. func (c *ConnectorClient) Create() *ConnectorCreate { mutation := newConnectorMutation(c.config, OpCreate) return &ConnectorCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of Connector entities. func (c *ConnectorClient) CreateBulk(builders ...*ConnectorCreate) *ConnectorCreateBulk { return &ConnectorCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for Connector. func (c *ConnectorClient) Update() *ConnectorUpdate { mutation := newConnectorMutation(c.config, OpUpdate) return &ConnectorUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *ConnectorClient) UpdateOne(co *Connector) *ConnectorUpdateOne { mutation := newConnectorMutation(c.config, OpUpdateOne, withConnector(co)) return &ConnectorUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *ConnectorClient) UpdateOneID(id string) *ConnectorUpdateOne { mutation := newConnectorMutation(c.config, OpUpdateOne, withConnectorID(id)) return &ConnectorUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for Connector. func (c *ConnectorClient) Delete() *ConnectorDelete { mutation := newConnectorMutation(c.config, OpDelete) return &ConnectorDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *ConnectorClient) DeleteOne(co *Connector) *ConnectorDeleteOne { return c.DeleteOneID(co.ID) } // DeleteOne returns a builder for deleting the given entity by its id. func (c *ConnectorClient) DeleteOneID(id string) *ConnectorDeleteOne { builder := c.Delete().Where(connector.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &ConnectorDeleteOne{builder} } // Query returns a query builder for Connector. func (c *ConnectorClient) Query() *ConnectorQuery { return &ConnectorQuery{ config: c.config, } } // Get returns a Connector entity by its id. func (c *ConnectorClient) Get(ctx context.Context, id string) (*Connector, error) { return c.Query().Where(connector.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *ConnectorClient) GetX(ctx context.Context, id string) *Connector { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *ConnectorClient) Hooks() []Hook { return c.hooks.Connector } // DeviceRequestClient is a client for the DeviceRequest schema. type DeviceRequestClient struct { config } // NewDeviceRequestClient returns a client for the DeviceRequest from the given config. func NewDeviceRequestClient(c config) *DeviceRequestClient { return &DeviceRequestClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `devicerequest.Hooks(f(g(h())))`. func (c *DeviceRequestClient) Use(hooks ...Hook) { c.hooks.DeviceRequest = append(c.hooks.DeviceRequest, hooks...) } // Create returns a builder for creating a DeviceRequest entity. func (c *DeviceRequestClient) Create() *DeviceRequestCreate { mutation := newDeviceRequestMutation(c.config, OpCreate) return &DeviceRequestCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of DeviceRequest entities. func (c *DeviceRequestClient) CreateBulk(builders ...*DeviceRequestCreate) *DeviceRequestCreateBulk { return &DeviceRequestCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for DeviceRequest. func (c *DeviceRequestClient) Update() *DeviceRequestUpdate { mutation := newDeviceRequestMutation(c.config, OpUpdate) return &DeviceRequestUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *DeviceRequestClient) UpdateOne(dr *DeviceRequest) *DeviceRequestUpdateOne { mutation := newDeviceRequestMutation(c.config, OpUpdateOne, withDeviceRequest(dr)) return &DeviceRequestUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *DeviceRequestClient) UpdateOneID(id int) *DeviceRequestUpdateOne { mutation := newDeviceRequestMutation(c.config, OpUpdateOne, withDeviceRequestID(id)) return &DeviceRequestUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for DeviceRequest. func (c *DeviceRequestClient) Delete() *DeviceRequestDelete { mutation := newDeviceRequestMutation(c.config, OpDelete) return &DeviceRequestDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *DeviceRequestClient) DeleteOne(dr *DeviceRequest) *DeviceRequestDeleteOne { return c.DeleteOneID(dr.ID) } // DeleteOne returns a builder for deleting the given entity by its id. func (c *DeviceRequestClient) DeleteOneID(id int) *DeviceRequestDeleteOne { builder := c.Delete().Where(devicerequest.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &DeviceRequestDeleteOne{builder} } // Query returns a query builder for DeviceRequest. func (c *DeviceRequestClient) Query() *DeviceRequestQuery { return &DeviceRequestQuery{ config: c.config, } } // Get returns a DeviceRequest entity by its id. func (c *DeviceRequestClient) Get(ctx context.Context, id int) (*DeviceRequest, error) { return c.Query().Where(devicerequest.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *DeviceRequestClient) GetX(ctx context.Context, id int) *DeviceRequest { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *DeviceRequestClient) Hooks() []Hook { return c.hooks.DeviceRequest } // DeviceTokenClient is a client for the DeviceToken schema. type DeviceTokenClient struct { config } // NewDeviceTokenClient returns a client for the DeviceToken from the given config. func NewDeviceTokenClient(c config) *DeviceTokenClient { return &DeviceTokenClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `devicetoken.Hooks(f(g(h())))`. func (c *DeviceTokenClient) Use(hooks ...Hook) { c.hooks.DeviceToken = append(c.hooks.DeviceToken, hooks...) } // Create returns a builder for creating a DeviceToken entity. func (c *DeviceTokenClient) Create() *DeviceTokenCreate { mutation := newDeviceTokenMutation(c.config, OpCreate) return &DeviceTokenCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of DeviceToken entities. func (c *DeviceTokenClient) CreateBulk(builders ...*DeviceTokenCreate) *DeviceTokenCreateBulk { return &DeviceTokenCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for DeviceToken. func (c *DeviceTokenClient) Update() *DeviceTokenUpdate { mutation := newDeviceTokenMutation(c.config, OpUpdate) return &DeviceTokenUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *DeviceTokenClient) UpdateOne(dt *DeviceToken) *DeviceTokenUpdateOne { mutation := newDeviceTokenMutation(c.config, OpUpdateOne, withDeviceToken(dt)) return &DeviceTokenUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *DeviceTokenClient) UpdateOneID(id int) *DeviceTokenUpdateOne { mutation := newDeviceTokenMutation(c.config, OpUpdateOne, withDeviceTokenID(id)) return &DeviceTokenUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for DeviceToken. func (c *DeviceTokenClient) Delete() *DeviceTokenDelete { mutation := newDeviceTokenMutation(c.config, OpDelete) return &DeviceTokenDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *DeviceTokenClient) DeleteOne(dt *DeviceToken) *DeviceTokenDeleteOne { return c.DeleteOneID(dt.ID) } // DeleteOne returns a builder for deleting the given entity by its id. func (c *DeviceTokenClient) DeleteOneID(id int) *DeviceTokenDeleteOne { builder := c.Delete().Where(devicetoken.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &DeviceTokenDeleteOne{builder} } // Query returns a query builder for DeviceToken. func (c *DeviceTokenClient) Query() *DeviceTokenQuery { return &DeviceTokenQuery{ config: c.config, } } // Get returns a DeviceToken entity by its id. func (c *DeviceTokenClient) Get(ctx context.Context, id int) (*DeviceToken, error) { return c.Query().Where(devicetoken.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *DeviceTokenClient) GetX(ctx context.Context, id int) *DeviceToken { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *DeviceTokenClient) Hooks() []Hook { return c.hooks.DeviceToken } // KeysClient is a client for the Keys schema. type KeysClient struct { config } // NewKeysClient returns a client for the Keys from the given config. func NewKeysClient(c config) *KeysClient { return &KeysClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `keys.Hooks(f(g(h())))`. func (c *KeysClient) Use(hooks ...Hook) { c.hooks.Keys = append(c.hooks.Keys, hooks...) } // Create returns a builder for creating a Keys entity. func (c *KeysClient) Create() *KeysCreate { mutation := newKeysMutation(c.config, OpCreate) return &KeysCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of Keys entities. func (c *KeysClient) CreateBulk(builders ...*KeysCreate) *KeysCreateBulk { return &KeysCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for Keys. func (c *KeysClient) Update() *KeysUpdate { mutation := newKeysMutation(c.config, OpUpdate) return &KeysUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *KeysClient) UpdateOne(k *Keys) *KeysUpdateOne { mutation := newKeysMutation(c.config, OpUpdateOne, withKeys(k)) return &KeysUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *KeysClient) UpdateOneID(id string) *KeysUpdateOne { mutation := newKeysMutation(c.config, OpUpdateOne, withKeysID(id)) return &KeysUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for Keys. func (c *KeysClient) Delete() *KeysDelete { mutation := newKeysMutation(c.config, OpDelete) return &KeysDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *KeysClient) DeleteOne(k *Keys) *KeysDeleteOne { return c.DeleteOneID(k.ID) } // DeleteOne returns a builder for deleting the given entity by its id. func (c *KeysClient) DeleteOneID(id string) *KeysDeleteOne { builder := c.Delete().Where(keys.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &KeysDeleteOne{builder} } // Query returns a query builder for Keys. func (c *KeysClient) Query() *KeysQuery { return &KeysQuery{ config: c.config, } } // Get returns a Keys entity by its id. func (c *KeysClient) Get(ctx context.Context, id string) (*Keys, error) { return c.Query().Where(keys.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *KeysClient) GetX(ctx context.Context, id string) *Keys { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *KeysClient) Hooks() []Hook { return c.hooks.Keys } // OAuth2ClientClient is a client for the OAuth2Client schema. type OAuth2ClientClient struct { config } // NewOAuth2ClientClient returns a client for the OAuth2Client from the given config. func NewOAuth2ClientClient(c config) *OAuth2ClientClient { return &OAuth2ClientClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `oauth2client.Hooks(f(g(h())))`. func (c *OAuth2ClientClient) Use(hooks ...Hook) { c.hooks.OAuth2Client = append(c.hooks.OAuth2Client, hooks...) } // Create returns a builder for creating a OAuth2Client entity. func (c *OAuth2ClientClient) Create() *OAuth2ClientCreate { mutation := newOAuth2ClientMutation(c.config, OpCreate) return &OAuth2ClientCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of OAuth2Client entities. func (c *OAuth2ClientClient) CreateBulk(builders ...*OAuth2ClientCreate) *OAuth2ClientCreateBulk { return &OAuth2ClientCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for OAuth2Client. func (c *OAuth2ClientClient) Update() *OAuth2ClientUpdate { mutation := newOAuth2ClientMutation(c.config, OpUpdate) return &OAuth2ClientUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *OAuth2ClientClient) UpdateOne(o *OAuth2Client) *OAuth2ClientUpdateOne { mutation := newOAuth2ClientMutation(c.config, OpUpdateOne, withOAuth2Client(o)) return &OAuth2ClientUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *OAuth2ClientClient) UpdateOneID(id string) *OAuth2ClientUpdateOne { mutation := newOAuth2ClientMutation(c.config, OpUpdateOne, withOAuth2ClientID(id)) return &OAuth2ClientUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for OAuth2Client. func (c *OAuth2ClientClient) Delete() *OAuth2ClientDelete { mutation := newOAuth2ClientMutation(c.config, OpDelete) return &OAuth2ClientDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *OAuth2ClientClient) DeleteOne(o *OAuth2Client) *OAuth2ClientDeleteOne { return c.DeleteOneID(o.ID) } // DeleteOne returns a builder for deleting the given entity by its id. func (c *OAuth2ClientClient) DeleteOneID(id string) *OAuth2ClientDeleteOne { builder := c.Delete().Where(oauth2client.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &OAuth2ClientDeleteOne{builder} } // Query returns a query builder for OAuth2Client. func (c *OAuth2ClientClient) Query() *OAuth2ClientQuery { return &OAuth2ClientQuery{ config: c.config, } } // Get returns a OAuth2Client entity by its id. func (c *OAuth2ClientClient) Get(ctx context.Context, id string) (*OAuth2Client, error) { return c.Query().Where(oauth2client.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *OAuth2ClientClient) GetX(ctx context.Context, id string) *OAuth2Client { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *OAuth2ClientClient) Hooks() []Hook { return c.hooks.OAuth2Client } // OfflineSessionClient is a client for the OfflineSession schema. type OfflineSessionClient struct { config } // NewOfflineSessionClient returns a client for the OfflineSession from the given config. func NewOfflineSessionClient(c config) *OfflineSessionClient { return &OfflineSessionClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `offlinesession.Hooks(f(g(h())))`. func (c *OfflineSessionClient) Use(hooks ...Hook) { c.hooks.OfflineSession = append(c.hooks.OfflineSession, hooks...) } // Create returns a builder for creating a OfflineSession entity. func (c *OfflineSessionClient) Create() *OfflineSessionCreate { mutation := newOfflineSessionMutation(c.config, OpCreate) return &OfflineSessionCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of OfflineSession entities. func (c *OfflineSessionClient) CreateBulk(builders ...*OfflineSessionCreate) *OfflineSessionCreateBulk { return &OfflineSessionCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for OfflineSession. func (c *OfflineSessionClient) Update() *OfflineSessionUpdate { mutation := newOfflineSessionMutation(c.config, OpUpdate) return &OfflineSessionUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *OfflineSessionClient) UpdateOne(os *OfflineSession) *OfflineSessionUpdateOne { mutation := newOfflineSessionMutation(c.config, OpUpdateOne, withOfflineSession(os)) return &OfflineSessionUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *OfflineSessionClient) UpdateOneID(id string) *OfflineSessionUpdateOne { mutation := newOfflineSessionMutation(c.config, OpUpdateOne, withOfflineSessionID(id)) return &OfflineSessionUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for OfflineSession. func (c *OfflineSessionClient) Delete() *OfflineSessionDelete { mutation := newOfflineSessionMutation(c.config, OpDelete) return &OfflineSessionDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *OfflineSessionClient) DeleteOne(os *OfflineSession) *OfflineSessionDeleteOne { return c.DeleteOneID(os.ID) } // DeleteOne returns a builder for deleting the given entity by its id. func (c *OfflineSessionClient) DeleteOneID(id string) *OfflineSessionDeleteOne { builder := c.Delete().Where(offlinesession.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &OfflineSessionDeleteOne{builder} } // Query returns a query builder for OfflineSession. func (c *OfflineSessionClient) Query() *OfflineSessionQuery { return &OfflineSessionQuery{ config: c.config, } } // Get returns a OfflineSession entity by its id. func (c *OfflineSessionClient) Get(ctx context.Context, id string) (*OfflineSession, error) { return c.Query().Where(offlinesession.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *OfflineSessionClient) GetX(ctx context.Context, id string) *OfflineSession { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *OfflineSessionClient) Hooks() []Hook { return c.hooks.OfflineSession } // PasswordClient is a client for the Password schema. type PasswordClient struct { config } // NewPasswordClient returns a client for the Password from the given config. func NewPasswordClient(c config) *PasswordClient { return &PasswordClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `password.Hooks(f(g(h())))`. func (c *PasswordClient) Use(hooks ...Hook) { c.hooks.Password = append(c.hooks.Password, hooks...) } // Create returns a builder for creating a Password entity. func (c *PasswordClient) Create() *PasswordCreate { mutation := newPasswordMutation(c.config, OpCreate) return &PasswordCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of Password entities. func (c *PasswordClient) CreateBulk(builders ...*PasswordCreate) *PasswordCreateBulk { return &PasswordCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for Password. func (c *PasswordClient) Update() *PasswordUpdate { mutation := newPasswordMutation(c.config, OpUpdate) return &PasswordUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *PasswordClient) UpdateOne(pa *Password) *PasswordUpdateOne { mutation := newPasswordMutation(c.config, OpUpdateOne, withPassword(pa)) return &PasswordUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *PasswordClient) UpdateOneID(id int) *PasswordUpdateOne { mutation := newPasswordMutation(c.config, OpUpdateOne, withPasswordID(id)) return &PasswordUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for Password. func (c *PasswordClient) Delete() *PasswordDelete { mutation := newPasswordMutation(c.config, OpDelete) return &PasswordDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *PasswordClient) DeleteOne(pa *Password) *PasswordDeleteOne { return c.DeleteOneID(pa.ID) } // DeleteOne returns a builder for deleting the given entity by its id. func (c *PasswordClient) DeleteOneID(id int) *PasswordDeleteOne { builder := c.Delete().Where(password.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &PasswordDeleteOne{builder} } // Query returns a query builder for Password. func (c *PasswordClient) Query() *PasswordQuery { return &PasswordQuery{ config: c.config, } } // Get returns a Password entity by its id. func (c *PasswordClient) Get(ctx context.Context, id int) (*Password, error) { return c.Query().Where(password.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *PasswordClient) GetX(ctx context.Context, id int) *Password { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *PasswordClient) Hooks() []Hook { return c.hooks.Password } // RefreshTokenClient is a client for the RefreshToken schema. type RefreshTokenClient struct { config } // NewRefreshTokenClient returns a client for the RefreshToken from the given config. func NewRefreshTokenClient(c config) *RefreshTokenClient { return &RefreshTokenClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `refreshtoken.Hooks(f(g(h())))`. func (c *RefreshTokenClient) Use(hooks ...Hook) { c.hooks.RefreshToken = append(c.hooks.RefreshToken, hooks...) } // Create returns a builder for creating a RefreshToken entity. func (c *RefreshTokenClient) Create() *RefreshTokenCreate { mutation := newRefreshTokenMutation(c.config, OpCreate) return &RefreshTokenCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of RefreshToken entities. func (c *RefreshTokenClient) CreateBulk(builders ...*RefreshTokenCreate) *RefreshTokenCreateBulk { return &RefreshTokenCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for RefreshToken. func (c *RefreshTokenClient) Update() *RefreshTokenUpdate { mutation := newRefreshTokenMutation(c.config, OpUpdate) return &RefreshTokenUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *RefreshTokenClient) UpdateOne(rt *RefreshToken) *RefreshTokenUpdateOne { mutation := newRefreshTokenMutation(c.config, OpUpdateOne, withRefreshToken(rt)) return &RefreshTokenUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *RefreshTokenClient) UpdateOneID(id string) *RefreshTokenUpdateOne { mutation := newRefreshTokenMutation(c.config, OpUpdateOne, withRefreshTokenID(id)) return &RefreshTokenUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for RefreshToken. func (c *RefreshTokenClient) Delete() *RefreshTokenDelete { mutation := newRefreshTokenMutation(c.config, OpDelete) return &RefreshTokenDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *RefreshTokenClient) DeleteOne(rt *RefreshToken) *RefreshTokenDeleteOne { return c.DeleteOneID(rt.ID) } // DeleteOne returns a builder for deleting the given entity by its id. func (c *RefreshTokenClient) DeleteOneID(id string) *RefreshTokenDeleteOne { builder := c.Delete().Where(refreshtoken.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &RefreshTokenDeleteOne{builder} } // Query returns a query builder for RefreshToken. func (c *RefreshTokenClient) Query() *RefreshTokenQuery { return &RefreshTokenQuery{ config: c.config, } } // Get returns a RefreshToken entity by its id. func (c *RefreshTokenClient) Get(ctx context.Context, id string) (*RefreshToken, error) { return c.Query().Where(refreshtoken.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *RefreshTokenClient) GetX(ctx context.Context, id string) *RefreshToken { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *RefreshTokenClient) Hooks() []Hook { return c.hooks.RefreshToken }