vendor: revendor

This commit is contained in:
Eric Chiang 2016-10-23 20:53:35 -07:00
parent bc16de0b58
commit 191c84813f
4 changed files with 0 additions and 284 deletions

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The MIT License (MIT)
Copyright (c) 2013 Mitchell Hashimoto
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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# go-homedir
This is a Go library for detecting the user's home directory without
the use of cgo, so the library can be used in cross-compilation environments.
Usage is incredibly simple, just call `homedir.Dir()` to get the home directory
for a user, and `homedir.Expand()` to expand the `~` in a path to the home
directory.
**Why not just use `os/user`?** The built-in `os/user` package requires
cgo on Darwin systems. This means that any Go code that uses that package
cannot cross compile. But 99% of the time the use for `os/user` is just to
retrieve the home directory, which we can do for the current user without
cgo. This library does that, enabling cross-compilation.

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package homedir
import (
"bytes"
"errors"
"os"
"os/exec"
"path/filepath"
"runtime"
"strconv"
"strings"
"sync"
)
// DisableCache will disable caching of the home directory. Caching is enabled
// by default.
var DisableCache bool
var homedirCache string
var cacheLock sync.RWMutex
// Dir returns the home directory for the executing user.
//
// This uses an OS-specific method for discovering the home directory.
// An error is returned if a home directory cannot be detected.
func Dir() (string, error) {
if !DisableCache {
cacheLock.RLock()
cached := homedirCache
cacheLock.RUnlock()
if cached != "" {
return cached, nil
}
}
cacheLock.Lock()
defer cacheLock.Unlock()
var result string
var err error
if runtime.GOOS == "windows" {
result, err = dirWindows()
} else {
// Unix-like system, so just assume Unix
result, err = dirUnix()
}
if err != nil {
return "", err
}
homedirCache = result
return result, nil
}
// Expand expands the path to include the home directory if the path
// is prefixed with `~`. If it isn't prefixed with `~`, the path is
// returned as-is.
func Expand(path string) (string, error) {
if len(path) == 0 {
return path, nil
}
if path[0] != '~' {
return path, nil
}
if len(path) > 1 && path[1] != '/' && path[1] != '\\' {
return "", errors.New("cannot expand user-specific home dir")
}
dir, err := Dir()
if err != nil {
return "", err
}
return filepath.Join(dir, path[1:]), nil
}
func dirUnix() (string, error) {
// First prefer the HOME environmental variable
if home := os.Getenv("HOME"); home != "" {
return home, nil
}
// If that fails, try getent
var stdout bytes.Buffer
cmd := exec.Command("getent", "passwd", strconv.Itoa(os.Getuid()))
cmd.Stdout = &stdout
if err := cmd.Run(); err != nil {
// If "getent" is missing, ignore it
if err == exec.ErrNotFound {
return "", err
}
} else {
if passwd := strings.TrimSpace(stdout.String()); passwd != "" {
// username:password:uid:gid:gecos:home:shell
passwdParts := strings.SplitN(passwd, ":", 7)
if len(passwdParts) > 5 {
return passwdParts[5], nil
}
}
}
// If all else fails, try the shell
stdout.Reset()
cmd = exec.Command("sh", "-c", "cd && pwd")
cmd.Stdout = &stdout
if err := cmd.Run(); err != nil {
return "", err
}
result := strings.TrimSpace(stdout.String())
if result == "" {
return "", errors.New("blank output when reading home directory")
}
return result, nil
}
func dirWindows() (string, error) {
// First prefer the HOME environmental variable
if home := os.Getenv("HOME"); home != "" {
return home, nil
}
drive := os.Getenv("HOMEDRIVE")
path := os.Getenv("HOMEPATH")
home := drive + path
if drive == "" || path == "" {
home = os.Getenv("USERPROFILE")
}
if home == "" {
return "", errors.New("HOMEDRIVE, HOMEPATH, and USERPROFILE are blank")
}
return home, nil
}

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package homedir
import (
"os"
"os/user"
"path/filepath"
"testing"
)
func patchEnv(key, value string) func() {
bck := os.Getenv(key)
deferFunc := func() {
os.Setenv(key, bck)
}
os.Setenv(key, value)
return deferFunc
}
func BenchmarkDir(b *testing.B) {
// We do this for any "warmups"
for i := 0; i < 10; i++ {
Dir()
}
b.ResetTimer()
for i := 0; i < b.N; i++ {
Dir()
}
}
func TestDir(t *testing.T) {
u, err := user.Current()
if err != nil {
t.Fatalf("err: %s", err)
}
dir, err := Dir()
if err != nil {
t.Fatalf("err: %s", err)
}
if u.HomeDir != dir {
t.Fatalf("%#v != %#v", u.HomeDir, dir)
}
}
func TestExpand(t *testing.T) {
u, err := user.Current()
if err != nil {
t.Fatalf("err: %s", err)
}
cases := []struct {
Input string
Output string
Err bool
}{
{
"/foo",
"/foo",
false,
},
{
"~/foo",
filepath.Join(u.HomeDir, "foo"),
false,
},
{
"",
"",
false,
},
{
"~",
u.HomeDir,
false,
},
{
"~foo/foo",
"",
true,
},
}
for _, tc := range cases {
actual, err := Expand(tc.Input)
if (err != nil) != tc.Err {
t.Fatalf("Input: %#v\n\nErr: %s", tc.Input, err)
}
if actual != tc.Output {
t.Fatalf("Input: %#v\n\nOutput: %#v", tc.Input, actual)
}
}
DisableCache = true
defer func() { DisableCache = false }()
defer patchEnv("HOME", "/custom/path/")()
expected := filepath.Join("/", "custom", "path", "foo/bar")
actual, err := Expand("~/foo/bar")
if err != nil {
t.Errorf("No error is expected, got: %v", err)
} else if actual != expected {
t.Errorf("Expected: %v; actual: %v", expected, actual)
}
}