run 'go get -u; make revendor'

Signed-off-by: Stephan Renatus <srenatus@chef.io>
This commit is contained in:
Stephan Renatus
2019-07-31 08:09:38 +02:00
parent 7c1b4b3005
commit 076cd77469
975 changed files with 347835 additions and 77390 deletions

View File

@@ -1,37 +1,23 @@
/*
*
* Copyright 2017, Google Inc.
* All rights reserved.
* Copyright 2017 gRPC authors.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
* http://www.apache.org/licenses/LICENSE-2.0
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package keepalive defines configurable parameters for point-to-point healthcheck.
// Package keepalive defines configurable parameters for point-to-point
// healthcheck.
package keepalive
import (
@@ -39,42 +25,61 @@ import (
)
// ClientParameters is used to set keepalive parameters on the client-side.
// These configure how the client will actively probe to notice when a connection broken
// and to cause activity so intermediaries are aware the connection is still in use.
// Make sure these parameters are set in coordination with the keepalive policy on the server,
// as incompatible settings can result in closing of connection.
// These configure how the client will actively probe to notice when a
// connection is broken and send pings so intermediaries will be aware of the
// liveness of the connection. Make sure these parameters are set in
// coordination with the keepalive policy on the server, as incompatible
// settings can result in closing of connection.
type ClientParameters struct {
// After a duration of this time if the client doesn't see any activity it pings the server to see if the transport is still alive.
// After a duration of this time if the client doesn't see any activity it
// pings the server to see if the transport is still alive.
// If set below 10s, a minimum value of 10s will be used instead.
Time time.Duration // The current default value is infinity.
// After having pinged for keepalive check, the client waits for a duration of Timeout and if no activity is seen even after that
// the connection is closed.
// After having pinged for keepalive check, the client waits for a duration
// of Timeout and if no activity is seen even after that the connection is
// closed.
Timeout time.Duration // The current default value is 20 seconds.
// If true, client runs keepalive checks even with no active RPCs.
// If true, client sends keepalive pings even with no active RPCs. If false,
// when there are no active RPCs, Time and Timeout will be ignored and no
// keepalive pings will be sent.
PermitWithoutStream bool // false by default.
}
// ServerParameters is used to set keepalive and max-age parameters on the server-side.
// ServerParameters is used to set keepalive and max-age parameters on the
// server-side.
type ServerParameters struct {
// MaxConnectionIdle is a duration for the amount of time after which an idle connection would be closed by sending a GoAway.
// Idleness duration is defined since the most recent time the number of outstanding RPCs became zero or the connection establishment.
// MaxConnectionIdle is a duration for the amount of time after which an
// idle connection would be closed by sending a GoAway. Idleness duration is
// defined since the most recent time the number of outstanding RPCs became
// zero or the connection establishment.
MaxConnectionIdle time.Duration // The current default value is infinity.
// MaxConnectionAge is a duration for the maximum amount of time a connection may exist before it will be closed by sending a GoAway.
// A random jitter of +/-10% will be added to MaxConnectionAge to spread out connection storms.
// MaxConnectionAge is a duration for the maximum amount of time a
// connection may exist before it will be closed by sending a GoAway. A
// random jitter of +/-10% will be added to MaxConnectionAge to spread out
// connection storms.
MaxConnectionAge time.Duration // The current default value is infinity.
// MaxConnectinoAgeGrace is an additive period after MaxConnectionAge after which the connection will be forcibly closed.
// MaxConnectionAgeGrace is an additive period after MaxConnectionAge after
// which the connection will be forcibly closed.
MaxConnectionAgeGrace time.Duration // The current default value is infinity.
// After a duration of this time if the server doesn't see any activity it pings the client to see if the transport is still alive.
// After a duration of this time if the server doesn't see any activity it
// pings the client to see if the transport is still alive.
// If set below 1s, a minimum value of 1s will be used instead.
Time time.Duration // The current default value is 2 hours.
// After having pinged for keepalive check, the server waits for a duration of Timeout and if no activity is seen even after that
// the connection is closed.
// After having pinged for keepalive check, the server waits for a duration
// of Timeout and if no activity is seen even after that the connection is
// closed.
Timeout time.Duration // The current default value is 20 seconds.
}
// EnforcementPolicy is used to set keepalive enforcement policy on the server-side.
// Server will close connection with a client that violates this policy.
// EnforcementPolicy is used to set keepalive enforcement policy on the
// server-side. Server will close connection with a client that violates this
// policy.
type EnforcementPolicy struct {
// MinTime is the minimum amount of time a client should wait before sending a keepalive ping.
// MinTime is the minimum amount of time a client should wait before sending
// a keepalive ping.
MinTime time.Duration // The current default value is 5 minutes.
// If true, server expects keepalive pings even when there are no active streams(RPCs).
// If true, server allows keepalive pings even when there are no active
// streams(RPCs). If false, and client sends ping when there are no active
// streams, server will send GOAWAY and close the connection.
PermitWithoutStream bool // false by default.
}